Free Advice: Pixar’s 22 Rules of Storytelling
It’s funny—just yesterday I was thinking about looking for writing related material to post, since it’s an extremely important beginning step to animation, and just now my friend tagged me in a post on Facebook linking to…
So, I ended up going on (like I do) about worldbuilding in fantasy and how I feel it’s possible to overbuild a world sometimes. Case in point: G.R.R Martin’s A Song of Ice and Fire.
Firstly: I believe that generally there are good writers, and clever writers. Often authors tend towards one…
Though this is clearly of a fantasy bent, this advice applies well to any story! There are always a thousand tiny details and back stories for any piece of writing. And they might be really fascinating, but it’s like eating too much salt: it’s delicious and wonderful until you eat so much that you clog your arteries with hardened plaque and have to go digging through your cardiovascular system with a balloon tipped wire* (The balloon tipped wire is a metaphor for editing). And while you could just throw it all in anyway and edit it out later, your life will be so much easier if you just don’t do it in the first place.
*This is an actual procedure called arterioscopy and it’s even more horrifying than it sounds because you can die at any second and you’re awake the entire time.